Archer

Archer

1st Job

With the special ability to handle bow and arrows, he/she became an Archer with an almost perfect accuracy in hitting targets. His/Her arrows hit the aimed target and those that hit vital spots are dangerous and powerful enough to take the target's life. But because of a kind heart, he/she loves and adores the Mountain Village Payon in which he/she grew up in.

Highlighted skill levels can only be unlocked if you have spend a total of 120 skill points. It's called Job Breakthrough.
Double Strafe Skill Image Double Strafe
Active Skill
Casting Range: 5.0m (+2.5m with Vulture's Eye Lv.10)
Levels Delay SP Description
Level 1 1.0s 15 Fires 2 arrows that deal double (Atk100%) Dmg to an enemy. Bow type weapons are required
Level 2 1.0s 15 Fires 2 arrows that deal double (Atk110%) Dmg to an enemy. Bow type weapons are required
Level 3 1.0s 15 Fires 2 arrows that deal double (Atk120%) Dmg to an enemy. Bow type weapons are required
Level 4 1.0s 15 Fires 2 arrows that deal double (Atk130%) Dmg to an enemy. Bow type weapons are required
Level 5 1.0s 15 Fires 2 arrows that deal double (Atk140%) Dmg to an enemy. Bow type weapons are required
Level 6 1.0s 15 Fires 2 arrows that deal double (Atk150%) Dmg to an enemy. Bow type weapons are required
Level 7 1.0s 15 Fires 2 arrows that deal double (Atk160%) Dmg to an enemy. Bow type weapons are required
Level 8 1.0s 15 Fires 2 arrows that deal double (Atk170%) Dmg to an enemy. Bow type weapons are required
Level 9 1.0s 15 Fires 2 arrows that deal double (Atk180%) Dmg to an enemy. Bow type weapons are required
Level 10 1.0s 15 Fires 2 arrows that deal double (Atk190%) Dmg to an enemy. Bow type weapons are required
Vulture's Eye Skill Image Vulture's Eye
Passive Skill
Requires Archer Lv.15
Levels Description
Level 1 Permanently increases range 5% and hit 2
Level 2 Permanently increases range 10% and hit 4
Level 3 Permanently increases range 15% and hit 6
Level 4 Permanently increases range 20% and hit 8
Level 5 Permanently increases range 25% and hit 10
Level 6 Permanently increases range 30% and hit 12
Level 7 Permanently increases range 35% and hit 14
Level 8 Permanently increases range 40% and hit 16
Level 9 Permanently increases range 45% and hit 18
Level 10 Permanently increases range 50% and hit 20
Level 11 Permanently increases range 50% and hit 20. When using Bow type weapon, Auto Attack and Double Strafe Damage will be increased with distance, up to a maximum of 6%.
Level 12 Permanently increases range 50% and hit 20. When using Bow type weapon, Auto Attack and Double Strafe Damage will be increased with distance, up to a maximum of 12%.
Level 13 Permanently increases range 50% and hit 20. When using Bow type weapon, Auto Attack and Double Strafe Damage will be increased with distance, up to a maximum of 18%.
Level 14 Permanently increases range 50% and hit 20. When using Bow type weapon, Auto Attack and Double Strafe Damage will be increased with distance, up to a maximum of 24%.
Level 15 Permanently increases range 50% and hit 20. When using Bow type weapon, Auto Attack and Double Strafe Damage will be increased with distance, up to a maximum of 30%.
Level 16 Permanently increases range 50% and hit 20. When using Bow type weapon, Auto Attack and Double Strafe Damage will be increased with distance, up to a maximum of 36%.
Level 17 Permanently increases range 50% and hit 20. When using Bow type weapon, Auto Attack and Double Strafe Damage will be increased with distance, up to a maximum of 42%.
Level 18 Permanently increases range 50% and hit 20. When using Bow type weapon, Auto Attack and Double Strafe Damage will be increased with distance, up to a maximum of 48%.
Level 19 Permanently increases range 50% and hit 20. When using Bow type weapon, Auto Attack and Double Strafe Damage will be increased with distance, up to a maximum of 54%.
Level 20 Permanently increases range 50% and hit 20. When using Bow type weapon, Auto Attack and Double Strafe Damage will be increased with distance, up to a maximum of 60%.
Arrow Shower Skill Image Arrow Shower
Active Skill
Casting Range: 5.0m (+2.5m with Vulture's Eye Lv.10)
Levels Delay SP Description
Level 1 2.0s 12 Shoots 4 waves of arrows to the target area, each wave dealing (Atk75%) Dmg to up to 8 enemy units.
Level 2 2.0s 14 Shoots 4 waves of arrows to the target area, each wave dealing (Atk90%) Dmg to up to 8 enemy units.
Level 3 2.0s 16 Shoots 4 waves of arrows to the target area, each wave dealing (Atk105%) Dmg to up to 8 enemy units.
Level 4 2.0s 18 Shoots 4 waves of arrows to the target area, each wave dealing (Atk120%) Dmg to up to 8 enemy units.
Level 5 2.0s 20 Shoots 4 waves of arrows to the target area, each wave dealing (Atk135%) Dmg to up to 8 enemy units.
Level 6 2.5s 22 Shoots 4 waves of arrows to the target area, each wave dealing (Atk150%) Dmg to up to 8 enemy units.
Level 7 2.5s 24 Shoots 4 waves of arrows to the target area, each wave dealing (Atk165%) Dmg to up to 8 enemy units.
Level 8 2.5s 26 Shoots 4 waves of arrows to the target area, each wave dealing (Atk180%) Dmg to up to 8 enemy units.
Level 9 2.5s 28 Shoots 4 waves of arrows to the target area, each wave dealing (Atk195%) Dmg to up to 8 enemy units.
Level 10 2.5s 30 Shoots 4 waves of arrows to the target area, each wave dealing (Atk210%) Dmg to up to 8 enemy units.
Level 11 3.0s 32 Shoots 4 waves of arrows to the target area, each wave dealing (Atk240%) Dmg to up to 8 enemy units.
Level 12 3.0s 34 Shoots 4 waves of arrows to the target area, each wave dealing (Atk270%) Dmg to up to 8 enemy units.
Level 13 3.0s 36 Shoots 4 waves of arrows to the target area, each wave dealing (Atk300%) Dmg to up to 8 enemy units.
Level 14 3.0s 38 Shoots 4 waves of arrows to the target area, each wave dealing (Atk330%) Dmg to up to 8 enemy units.
Level 15 3.0s 40 Shoots 4 waves of arrows to the target area, each wave dealing (Atk360%) Dmg to up to 8 enemy units.
Level 16 3.0s 42 Shoots 4 waves of arrows to the target area, each wave dealing (Atk390%) Dmg to up to 8 enemy units.
Level 17 3.0s 44 Shoots 4 waves of arrows to the target area, each wave dealing (Atk420%) Dmg to up to 8 enemy units.
Level 18 3.0s 46 Shoots 4 waves of arrows to the target area, each wave dealing (Atk450%) Dmg to up to 8 enemy units.
Level 19 3.0s 48 Shoots 4 waves of arrows to the target area, each wave dealing (Atk480%) Dmg to up to 8 enemy units.
Level 20 3.0s 50 Shoots 4 waves of arrows to the target area, each wave dealing (Atk510%) Dmg to up to 8 enemy units.
Arrow Repel Skill Image Arrow Repel
Active Skill
Casting Range: 5.0m (+2.5m with Vulture's Eye Lv.10)
Requires Archer Lv.15
Levels Delay SP CD Description
Level 1 1.5s 15 3.5s Shoots a powerful arrow, dealing (Atk200%) Dmg to the target and knocking it back
Level 2 1.5s 15 3.0s Shoots a powerful arrow, dealing (Atk250%) Dmg to the target and knocking it back
Level 3 1.5s 15 2.5s Shoots a powerful arrow, dealing (Atk300%) Dmg to the target and knocking it back
Level 4 1.5s 15 2.0s Shoots a powerful arrow, dealing (Atk350%) Dmg to the target and knocking it back
Level 5 1.5s 15 1.5s Shoots a powerful arrow, dealing (Atk400%) Dmg to the target and knocking it back
Owl's Eye Skill Image Owl's Eye
Passive Skill
Levels Description
Level 1 Permanently increases Dex 1
Level 2 Permanently increases Dex 2
Level 3 Permanently increases Dex 3
Level 4 Permanently increases Dex 4
Level 5 Permanently increases Dex 5
Level 6 Permanently increases Dex 6
Level 7 Permanently increases Dex 7
Level 8 Permanently increases Dex 8
Level 9 Permanently increases Dex 9
Level 10 Permanently increases Dex 10
Elemental Arrow Skill Image Elemental Arrow
Passive Skill
Levels Description
Level 1 When using bows, Atk increases by 3, Auto Attack increases by 10
Level 2 When using bows, Atk increases by 6, Auto Attack increases by 20
Level 3 When using bows, Atk increases by 9, Auto Attack increases by 30
Level 4 When using bows, Atk increases by 12, Auto Attack increases by 40
Level 5 When using bows, Atk increases by 15, Auto Attack increases by 50
Level 6 When using bows, Atk increases by 18, Auto Attack increases by 60
Level 7 When using bows, Atk increases by 21, Auto Attack increases by 70
Level 8 When using bows, Atk increases by 24, Auto Attack increases by 80
Level 9 When using bows, Atk increases by 27, Auto Attack increases by 90
Level 10 When using bows, Atk increases by 30, Auto Attack increases by 100
Level 11 When using bows, Atk increases by 30, Auto Attack increases by 110. Auto Attack extra increases (DEX*0.5) Atk.
Level 12 When using bows, Atk increases by 30, Auto Attack increases by 120. Auto Attack extra increases (DEX*1.0) Atk.
Level 13 When using bows, Atk increases by 30, Auto Attack increases by 130. Auto Attack extra increases (DEX*1.5) Atk.
Level 14 When using bows, Atk increases by 30, Auto Attack increases by 140. Auto Attack extra increases (DEX*2.0) Atk.
Level 15 When using bows, Atk increases by 30, Auto Attack increases by 150. Auto Attack extra increases (DEX*2.5) Atk.
Level 16 When using bows, Atk increases by 30, Auto Attack increases by 160. Auto Attack extra increases (DEX*3.0) Atk.
Level 17 When using bows, Atk increases by 30, Auto Attack increases by 170. Auto Attack extra increases (DEX*3.5) Atk.
Level 18 When using bows, Atk increases by 30, Auto Attack increases by 180. Auto Attack extra increases (DEX*4.0) Atk.
Level 19 When using bows, Atk increases by 30, Auto Attack increases by 190. Auto Attack extra increases (DEX*4.5) Atk.
Level 20 When using bows, Atk increases by 30, Auto Attack increases by 200. Auto Attack extra increases (DEX*5.0) Atk.
Ankle Snare Skill Image Ankle Snare
Active Skill
Casting Range: 5.0m (+2.5m with Vulture's Eye Lv.10)
Requires Archer Lv.15
Levels Delay SP Description
Level 1 0.5s 12 Lay traps in specified areas, the enemy caught in the trap will be snared for 2 seconds (this effect cannot be removed by Panacea). At most 2 traps can be laid at the same time. The same target would not be snared within 1.5 seconds after the snare effect.
Level 2 0.5s 12 Lay traps in specified areas, the enemy caught in the trap will be snared for 4 seconds (this effect cannot be removed by Panacea). At most 2 traps can be laid at the same time. The same target would not be snared within 1.5 seconds after the snare effect.
Level 3 0.5s 12 Lay traps in specified areas, the enemy caught in the trap will be snared for 6 seconds (this effect cannot be removed by Panacea). At most 2 traps can be laid at the same time. The same target would not be snared within 1.5 seconds after the snare effect.
Level 4 0.5s 12 Lay traps in specified areas, the enemy caught in the trap will be snared for 8 seconds (this effect cannot be removed by Panacea). At most 2 traps can be laid at the same time. The same target would not be snared within 1.5 seconds after the snare effect.
Level 5 0.5s 12 Lay traps in specified areas, the enemy caught in the trap will be snared for 10 seconds (this effect cannot be removed by Panacea). At most 2 traps can be laid at the same time. The same target would not be snared within 1.5 seconds after the snare effect.
Level 6 0.5s 12 Lay traps in specified areas, the enemy caught in the trap will be snared for 10 seconds (this effect cannot be removed by Panacea). At most 3 traps can be laid at the same time. The same target would not be snared within 1.5 seconds after the snare effect.
Level 7 0.5s 12 Lay traps in specified areas, the enemy caught in the trap will be snared for 10 seconds (this effect cannot be removed by Panacea). At most 4 traps can be laid at the same time. The same target would not be snared within 1.5 seconds after the snare effect.
Level 8 0.5s 12 Lay traps in specified areas, the enemy caught in the trap will be snared for 10 seconds (this effect cannot be removed by Panacea). At most 5 traps can be laid at the same time. The same target would not be snared within 1.5 seconds after the snare effect.
Level 9 0.5s 12 Lay traps in specified areas, the enemy caught in the trap will be snared for 10 seconds (this effect cannot be removed by Panacea). At most 6 traps can be laid at the same time. The same target would not be snared within 1.5 seconds after the snare effect.
Level 10 0.5s 12 Lay traps in specified areas, the enemy caught in the trap will be snared for 10 seconds (this effect cannot be removed by Panacea). At most 7 traps can be laid at the same time. The same target would not be snared within 1.5 seconds after the snare effect.
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