Blacksmith

Blacksmith

Merchant's 2nd Job

The Blacksmith, searching for ores and minerals and carefully refining them to make weapons, has taken completeness as a principle in making these weapons and built a reputation of trust upon it. After reading the notice recruiting adventurers by King Tristan III, believing his/her weapons will help and to heighten his/her reputation as a Blacksmith, he/she decides to join the world of adventure and while engaged in battles, gathers materials to make more weapons.

Highlighted skill levels can only be unlocked if you have spend a total of 120 skill points. It's called Job Breakthrough.
Cart Revolution Skill Image Cart Revolution
Active Skill
Casting Range: 3.0m
Levels Delay SP CD Description
Level 1 1.5s 15 3s Knocks back nearby enemies with the cart, dealing 350% Dmg (Up to 4 targets)
Level 2 1.5s 20 2.5s Knocks back nearby enemies with the cart, dealing 400% Dmg (Up to 4 targets)
Level 3 1.5s 25 2s Knocks back nearby enemies with the cart, dealing 450% Dmg (Up to 4 targets)
Cart Revolution Skill Image Weapon Perfection
Active Skill
Casting Range: 1.5m
Levels Delay SP Description
Level 1 1 15 Any weapon of any Party member gains 10% more size correction to monsters of any size. Size correction cap: 100%. Last 15 sec.
Level 2 1s 20 Any weapon of any Party member gains 20% more size correction to monsters of any size. Size correction cap: 100%. Last 20 sec.
Level 3 1s 25 Any weapon of any Party member gains 30% more size correction to monsters of any size. Size correction cap: 100%. Last 25 sec.
Level 4 1s 30 Any weapon of any Party member gains 40% more size correction to monsters of any size. Size correction cap: 100%. Last 30 sec.
Level 5 1s 35 Any weapon of any Party member gains 50% more size correction to monsters of any size. Size correction cap: 100%. Last 35 sec.
Level 6 1s 40 Any weapon of any Party member gains 60% more size correction to monsters of any size. Size correction cap: 100%. Last 40 sec.
Level 7 1s 45 Any weapon of any Party member gains 70% more size correction to monsters of any size. Size correction cap: 100%. Last 45 sec.
Level 8 1s 50 Any weapon of any Party member gains 80% more size correction to monsters of any size. Size correction cap: 100%. Last 50 sec.
Level 9 1s 55 Any weapon of any Party member gains 90% more size correction to monsters of any size. Size correction cap: 100%. Last 55 sec.
Level 10 1s 60 Any weapon of any Party member gains 100% more size correction to monsters of any size. Size correction cap: 100%. Last 60 sec.
Cart Revolution Skill Image Over Thrust
Active Skill
Casting Range: 1.5m
Levels Delay SP Description
Level 1 1.5s 12 Increases self Atk by 50% for 110 sec. Increases the whole Party's Atk by 5%.
Level 2 1.5s 16 Increases self Atk by 75% for 120 sec. Increases the whole Party's Atk by 5%.
Level 3 1.5s 20 Increases self Atk by 100% for 130 sec. Increases the whole Party's Atk by 5%.
Level 4 1.5s 24 Increases self Atk by 125% for 140 sec. Increases the whole Party's Atk by 5%.
Level 5 1.5s 28 Increases self Atk by 150% for 150 sec. Increases the whole Party's Atk by 5%.
Cart Revolution Skill Image Adrenaline Rush
Active Skill
Casting Range: 9.0m
Levels Delay SP Description
Level 1 1s 11 In 30 sec, Grants all Party members equipped with Axe and Maces type weapins 3% attack speed. Grants 1% ASPD for those equipped with other weapons.
Level 2 1s 12 In 50 sec, Grants all Party members equipped with Axe and Maces type weapins 6% attack speed. Grants 2% ASPD for those equipped with other weapons.
Level 3 1s 13 In 70 sec, Grants all Party members equipped with Axe and Maces type weapins 9% attack speed. Grants 3% ASPD for those equipped with other weapons.
Level 4 1s 14 In 90 sec, Grants all Party members equipped with Axe and Maces type weapins 12% attack speed. Grants 4% ASPD for those equipped with other weapons.
Level 5 1s 15 In 110 sec, Grants all Party members equipped with Axe and Maces type weapins 15% attack speed. Grants 5% ASPD for those equipped with other weapons.
Level 6 1s 16 In 130 sec, Grants all Party members equipped with Axe and Maces type weapins 18% attack speed. Grants 6% ASPD for those equipped with other weapons.
Level 7 1s 17 In 150 sec, Grants all Party members equipped with Axe and Maces type weapins 21% attack speed. Grants 7% ASPD for those equipped with other weapons.
Level 8 1s 18 In 170 sec, Grants all Party members equipped with Axe and Maces type weapins 24% attack speed. Grants 8% ASPD for those equipped with other weapons.
Level 9 1s 19 In 190 sec, Grants all Party members equipped with Axe and Maces type weapins 27% attack speed. Grants 9% ASPD for those equipped with other weapons.
Level 10 1s 20 In 210 sec, Grants all Party members equipped with Axe and Maces type weapins 30% attack speed. Grants 10% ASPD for those equipped with other weapons.
Level 11 1s 21 In 210 sec, Grants all Party members equipped with Axe and Maces type weapins 30% attack speed. Grants 10% ASPD for those equipped with other weapons. Under Adrenaline Rush buff, self Auto Attack increaeses by 100.
Level 12 1s 22 In 210 sec, Grants all Party members equipped with Axe and Maces type weapins 30% attack speed. Grants 10% ASPD for those equipped with other weapons. Under Adrenaline Rush buff, self Auto Attack increaeses by 200.
Level 13 1s 23 In 210 sec, Grants all Party members equipped with Axe and Maces type weapins 30% attack speed. Grants 10% ASPD for those equipped with other weapons. Under Adrenaline Rush buff, self Auto Attack increaeses by 300.
Level 14 1s 24 In 210 sec, Grants all Party members equipped with Axe and Maces type weapins 30% attack speed. Grants 10% ASPD for those equipped with other weapons. Under Adrenaline Rush buff, self Auto Attack increaeses by 400.
Level 15 1s 25 In 210 sec, Grants all Party members equipped with Axe and Maces type weapins 30% attack speed. Grants 10% ASPD for those equipped with other weapons. Under Adrenaline Rush buff, self Auto Attack increaeses by 500.
Level 16 1s 26 In 210 sec, Grants all Party members equipped with Axe and Maces type weapins 30% attack speed. Grants 10% ASPD for those equipped with other weapons. Under Adrenaline Rush buff, self Auto Attack increaeses by 600.
Level 17 1s 27 In 210 sec, Grants all Party members equipped with Axe and Maces type weapins 30% attack speed. Grants 10% ASPD for those equipped with other weapons. Under Adrenaline Rush buff, self Auto Attack increaeses by 700.
Level 18 1s 28 In 210 sec, Grants all Party members equipped with Axe and Maces type weapins 30% attack speed. Grants 10% ASPD for those equipped with other weapons. Under Adrenaline Rush buff, self Auto Attack increaeses by 800.
Level 19 1s 29 In 210 sec, Grants all Party members equipped with Axe and Maces type weapins 30% attack speed. Grants 10% ASPD for those equipped with other weapons. Under Adrenaline Rush buff, self Auto Attack increaeses by 900.
Level 20 1s 30 In 210 sec, Grants all Party members equipped with Axe and Maces type weapins 30% attack speed. Grants 10% ASPD for those equipped with other weapons. Under Adrenaline Rush buff, self Auto Attack increaeses by 1000.
Cart Revolution Skill Image Hammerfall
Active Skill
Casting Range: 1.5m
Levels Delay SP CD Description
Level 1 1.5s 15 2.5s Thumps the ground, dealing 200% Physical Dmg to nearby enemies. Has a 30% chance to stun them (up to 6 targets) for 2 sec.
Level 2 1.5s 18 2.5s Thumps the ground, dealing 300% Physical Dmg to nearby enemies. Has a 40% chance to stun them (up to 6 targets) for 2 sec.
Level 3 1.5s 21 2.5s Thumps the ground, dealing 400% Physical Dmg to nearby enemies. Has a 50% chance to stun them (up to 6 targets) for 2 sec.
Level 4 1.5s 24 2.5s Thumps the ground, dealing 500% Physical Dmg to nearby enemies. Has a 60% chance to stun them (up to 6 targets) for 2 sec.
Level 5 1.5s 27 2.5s Thumps the ground, dealing 600% Physical Dmg to nearby enemies. Has a 70% chance to stun them (up to 6 targets) for 2 sec.
Cart Revolution Skill Image Improper Means
Passive Skill
Requires Mammonite Lvl.5*
Levels Description
Level 1 Increase 5% Zeny to the costs of money attacks, skill multiplier of money attack increases by 30%.
Level 2 Increase 10% Zeny to the costs of money attacks, skill multiplier of money attack increases by 60%.
Level 3 Increase 15% Zeny to the costs of money attacks, skill multiplier of money attack increases by 90%.
Level 4 Increase 20% Zeny to the costs of money attacks, skill multiplier of money attack increases by 120%.
Level 5 Increase 25% Zeny to the costs of money attacks, skill multiplier of money attack increases by 150%.
Level 6 Increase 30% Zeny to the costs of money attacks, skill multiplier of money attack increases by 180%.
Level 7 Increase 35% Zeny to the costs of money attacks, skill multiplier of money attack increases by 210%.
Level 8 Increase 40% Zeny to the costs of money attacks, skill multiplier of money attack increases by 240%.
Level 9 Increase 45% Zeny to the costs of money attacks, skill multiplier of money attack increases by 270%.
Level 10 Increase 50% Zeny to the costs of money attacks, skill multiplier of money attack increases by 300%.
Cart Revolution Skill Image Skin Tempering
Passive Skill
Levels Description
Level 1 Reduces fire damage taken by 5% and neutral damage taken 1%.
Level 2 Reduces fire damage taken by 10% and neutral damage taken 2%.
Level 3 Reduces fire damage taken by 15% and neutral damage taken 3%.
Level 4 Reduces fire damage taken by 20% and neutral damage taken 4%.
Level 5 Reduces fire damage taken by 25% and neutral damage taken 5%.
Level 6 Reduces fire damage taken by 26% and neutral damage taken 5.6%.
Level 7 Reduces fire damage taken by 27% and neutral damage taken 6.0%.
Level 8 Reduces fire damage taken by 28% and neutral damage taken 6.5%.
Level 9 Reduces fire damage taken by 29% and neutral damage taken 7.0%.
Level 10 Reduces fire damage taken by 30% and neutral damage taken 7.5%.
Cart Revolution Skill Image Weaponry Reseach
Passive Skill
Levels Description
Level 1 Increase Atk +4, Hit +3 for the weapon in use. Weapon Production Success Rate +0.5%
Level 2 Increase Atk +8, Hit +6 for the weapon in use. Weapon Production Success Rate +1.0%
Level 3 Increase Atk +12, Hit +9 for the weapon in use. Weapon Production Success Rate +1.5%
Level 4 Increase Atk +16, Hit +12 for the weapon in use. Weapon Production Success Rate +2.0%
Level 5 Increase Atk +20, Hit +15 for the weapon in use. Weapon Production Success Rate +2.5%
Level 6 Increase Atk +24, Hit +18 for the weapon in use. Weapon Production Success Rate +3.0%
Level 7 Increase Atk +28, Hit +21 for the weapon in use. Weapon Production Success Rate +3.5%
Level 8 Increase Atk +32, Hit +24 for the weapon in use. Weapon Production Success Rate +4.0%
Level 9 Increase Atk +36, Hit +27 for the weapon in use. Weapon Production Success Rate +4.5%
Level 10 Increase Atk +40, Hit +30 for the weapon in use. Weapon Production Success Rate +5.0%
Weapon Making Skill Image Weapon Making
Active Skill
Levels Description
Level 1 Blacksmith learns to make attribute weapons. Skill level affects 5.25% success rate. The final success rate is also affected by Def, Luk and [Weaponry Research]. After learning it, has a change to get Fuel x1 when picking up items.
Level 2 Blacksmith learns to make attribute weapons. Skill level affects 6.0% success rate. The final success rate is also affected by Def, Luk and [Weaponry Research]. After learning it, has a change to get Fuel x1 when picking up items.
Level 3 Blacksmith learns to make attribute weapons. Skill level affects 6.75% success rate. The final success rate is also affected by Def, Luk and [Weaponry Research]. After learning it, has a change to get Fuel x1 when picking up items.
Level 4 Blacksmith learns to make attribute weapons. Skill level affects 7.5% success rate. The final success rate is also affected by Def, Luk and [Weaponry Research]. After learning it, has a change to get Fuel x1 when picking up items.
Level 5 Blacksmith learns to make attribute weapons. Skill level affects 8.25% success rate. The final success rate is also affected by Def, Luk and [Weaponry Research]. After learning it, has a change to get Fuel x1 when picking up items.
Level 6 Blacksmith learns to make attribute weapons. Skill level affects 9.0% success rate. The final success rate is also affected by Def, Luk and [Weaponry Research]. After learning it, has a change to get Fuel x1 when picking up items.
Level 7 Blacksmith learns to make attribute weapons. Skill level affects 9.75% success rate. The final success rate is also affected by Def, Luk and [Weaponry Research]. After learning it, has a change to get Fuel x1 when picking up items.
Level 8 Blacksmith learns to make attribute weapons. Skill level affects 10.5% success rate. The final success rate is also affected by Def, Luk and [Weaponry Research]. After learning it, has a change to get Fuel x1 when picking up items.
Level 9 Blacksmith learns to make attribute weapons. Skill level affects 11.25% success rate. The final success rate is also affected by Def, Luk and [Weaponry Research]. After learning it, has a change to get Fuel x1 when picking up items.
Level 10 Blacksmith learns to make attribute weapons. Skill level affects 12% success rate. The final success rate is also affected by Def, Luk and [Weaponry Research]. After learning it, has a change to get Fuel x1 when picking up items.
Orideocon Research Skill Image Orideocon Research
Passive Skill
Levels Description
Level 1 Blacksmith could get 0.5% more valuable metals by decomposing equipment. The ratio is also affected by Dex and Luk.
Level 2 Blacksmith could get 1.0% more valuable metals by decomposing equipment. The ratio is also affected by Dex and Luk.
Level 3 Blacksmith could get 1.5% more valuable metals by decomposing equipment. The ratio is also affected by Dex and Luk.
Level 4 Blacksmith could get 2.0% more valuable metals by decomposing equipment. The ratio is also affected by Dex and Luk.
Level 5 Blacksmith could get 2.5% more valuable metals by decomposing equipment. The ratio is also affected by Dex and Luk.
Level 6 Blacksmith could get 3.0% more valuable metals by decomposing equipment. The ratio is also affected by Dex and Luk.
Level 7 Blacksmith could get 3.5% more valuable metals by decomposing equipment. The ratio is also affected by Dex and Luk.
Level 8 Blacksmith could get 4.0% more valuable metals by decomposing equipment. The ratio is also affected by Dex and Luk.
Level 9 Blacksmith could get 4.5% more valuable metals by decomposing equipment. The ratio is also affected by Dex and Luk.
Level 10 Blacksmith could get 5.0% more valuable metals by decomposing equipment. The ratio is also affected by Dex and Luk.
Skin a Flint Skill Image Skin a Flint
Passive Skill
Levels Description
Level 1 When items are not sold in Exchange, returns 10% cost for auction.
Level 2 When items are not sold in Exchange, returns 30% cost for auction.
Level 3 When items are not sold in Exchange, returns 50% cost for auction.
Level 4 When items are not sold in Exchange, returns 70% cost for auction.
Level 5 When items are not sold in Exchange, returns 90% cost for auction.
Enchanted Stone Craft Skill Image Enchanted Stone Craft
Active Skill
Levels Description
Level 1 Blacksmith could make magic stones with special effects. Skill level affects 20.3% success rate. The final success rate is also affected by Dex and Luk. The higher the skill level, the more the advanced formula. After learning it, has a chance to get Fuel x1 when picking up items.
Level 2 Blacksmith could make magic stones with special effects. Skill level affects 22.5% success rate. The final success rate is also affected by Dex and Luk. The higher the skill level, the more the advanced formula. After learning it, has a chance to get Fuel x1 when picking up items.
Level 3 Blacksmith could make magic stones with special effects. Skill level affects 24.7% success rate. The final success rate is also affected by Dex and Luk. The higher the skill level, the more the advanced formula. After learning it, has a chance to get Fuel x1 when picking up items.
Level 4 Blacksmith could make magic stones with special effects. Skill level affects 26.9% success rate. The final success rate is also affected by Dex and Luk. The higher the skill level, the more the advanced formula. After learning it, has a chance to get Fuel x1 when picking up items.
Level 5 Blacksmith could make magic stones with special effects. Skill level affects 29.1% success rate. The final success rate is also affected by Dex and Luk. The higher the skill level, the more the advanced formula. After learning it, has a chance to get Fuel x1 when picking up items.
Level 6 Blacksmith could make magic stones with special effects. Skill level affects 31.3% success rate. The final success rate is also affected by Dex and Luk. The higher the skill level, the more the advanced formula. After learning it, has a chance to get Fuel x1 when picking up items.
Level 7 Blacksmith could make magic stones with special effects. Skill level affects 33.5% success rate. The final success rate is also affected by Dex and Luk. The higher the skill level, the more the advanced formula. After learning it, has a chance to get Fuel x1 when picking up items.
Level 8 Blacksmith could make magic stones with special effects. Skill level affects 35.7% success rate. The final success rate is also affected by Dex and Luk. The higher the skill level, the more the advanced formula. After learning it, has a chance to get Fuel x1 when picking up items.
Level 9 Blacksmith could make magic stones with special effects. Skill level affects 37.9% success rate. The final success rate is also affected by Dex and Luk. The higher the skill level, the more the advanced formula. After learning it, has a chance to get Fuel x1 when picking up items.
Level 10 Blacksmith could make magic stones with special effects. Skill level affects 40.1% success rate. The final success rate is also affected by Dex and Luk. The higher the skill level, the more the advanced formula. After learning it, has a chance to get Fuel x1 when picking up items.
Refining Expert Skill Image Refining Expert
Passive Skill
Levels Description
Level 1 Blacksmith Dex and Luk's effect to refine success rate increases by 0.5
Level 2 Blacksmith Dex and Luk's effect to refine success rate increases by 1.0
Level 3 Blacksmith Dex and Luk's effect to refine success rate increases by 1.5
Level 4 Blacksmith Dex and Luk's effect to refine success rate increases by 2.0
Level 5 Blacksmith Dex and Luk's effect to refine success rate increases by 2.5
Level 6 Blacksmith Dex and Luk's effect to refine success rate increases by 3.0
Level 7 Blacksmith Dex and Luk's effect to refine success rate increases by 3.5
Level 8 Blacksmith Dex and Luk's effect to refine success rate increases by 4.0
Level 9 Blacksmith Dex and Luk's effect to refine success rate increases by 4.5
Level 10 Blacksmith Dex and Luk's effect to refine success rate increases by 5.0
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